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Show HN: Cobalt – a pixel-art painting studio for the Nintendo DS
by benbridle
Hey everyone,
Cobalt is a program for painting textural and expressive pixel-art on Windows, Linux, Nintendo DS, and in-browser. The same 46KB core executable runs on all platforms, with a thin emulator layer sitting on top to handle differences in inputs and filesystem access (which makes it easy to port between systems). It's built on Bedrock[0], an 8-bit virtual computer system I posted about here in July.
I created Cobalt because I wanted to draw messy, gritty pixel art without smooth gradients, and the smaller colour palette helped with making bolder colour choices. Images can be moved back and forth between platforms, so you can copy works-in-progress to the DS to keep working away on the bus or train. It's like a 2004-era vision of the future.
There's a live demo on the linked page that runs in the browser, and there are downloadable demos for every platform here[1]. Let me know if you try it out or have any questions!
How many users do you think would be able to enjoy thisif this was a free download vs $5?
What made you want to charge for this? Not saying you shouldn't - just when I put this much work in and then charge a tiny nominal amount like this is is a double negative... younger users without payment methods and those without an extra $5 to blow just move on. You're not making any money with this anyway, so why put the barrier up?
I love everything about this concept. Building your own stack, the overall aesthetic, doing simple things with modern tech to recapture the past... you are definitely my kind of people. "2004-era vision of the future" is a great slogan (although I'm also a fan of some c. 1984 insights).
Amazing! I couldn't see how to do the 'sketch layer'. Layers would be amazing for this
Reminds me of Flipnote (https://en.m.wikipedia.org/wiki/Flipnote_Studio), where people created very funny things as well (https://www.youtube.com/watch?v=GMS8-N3HCGI)
Headline buried the lead that it also runs on other platforms. That part sounds really impressive.
Love it; editable patterns are my favorite feature. I also like that in general it is a very configurable editor - being able to customize each tool is extremely user friendly.
it's always awesome seeing people still making stuff for the DS.
Huge fan of this sort of work, would like to put my DS to use someday.
Long live resistive touch screens!
Little known fact, the original DS touch screen is pressure sensitive. I don't know of any games using this feature, but the Colors homebrew does use it! So the DS was a fairly convenient digital art machine for its time.
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Crafted by Rajat
Source Code